As you explore the lair, you will encounter balloons of various colors. Each color indicates a different power or point-value you earn by picking up the balloon:
Like the zapper (and unlike the other balloons), the blue balloon can be picked up, moved from place to place, dropped, and picked up again. You can carry up to two objects at a time.
The blue balloon is handy for floating over rivers, walls and trap rooms. But don’t let go of the balloon over a river, or you’ll be swept away and drown. And don’t let go of the balloon while you’re in a wall, or you’ll be stuck in that wall and have to sacrifice a life by pressing GAME RESET (or getting eaten once a duck, snake or bee happens by.)
Although the balloon will help you through the walls, certain barriers are so high that even the balloon cannot help you. These barriers are the bars on the left, right, top or bottom edge of certain rooms that are colored differently from the rest of the room.
The barrier on the left can’t be crossed... even with the blue balloon.
In later levels, some of the eggs and doors are hidden behind walls you will need the blue balloon to cross.